[womens studies Books] Ebook Values at Play in Digital Games ✓ Mary Flanagan – DOC, Kindle ePUB and Epub Read


  • Hardcover
  • 207
  • Values at Play in Digital Games
  • Mary Flanagan
  • English
  • 09 January 2017
  • 9780262027663

Mary Flanagan Á 2 Free read

Free read Values at Play in Digital Games Download ó PDF, DOC, TXT, eBook or Kindle ePUB free Á Mary Flanagan Mary Flanagan Á 2 Free read Y Flanagan and Helen Nissenbaum present Values at Play a theoretical and practical framework for identifying socially recognized moral and political values in digital games Values at Play can also serve as a guide to designers who seek to implement values in the conception and design of their gamesAfter developing a theoretical foundation for their proposal Flanagan and Nissenbaum provide detailed examinations of selec. Fairly interesting exploration in how better to consider the values of games at all stages of the creative process and beyond Slightly falls down towards the end when it comes across as of a sales pitch The Charmer examinations of selec. Fairly interesting Shot on Gold exploration in how better to consider the values of games at all stages of the creative process and beyond Slightly falls down towards the Survive The Night Heartbreakers Silhouette Intimate Moments #703 end when it comes across as of a sales pitch

Download ó PDF, DOC, TXT, eBook or Kindle ePUB free Á Mary FlanaganValues at Play in Digital Games

Free read Values at Play in Digital Games Download ó PDF, DOC, TXT, eBook or Kindle ePUB free Á Mary Flanagan Mary Flanagan Á 2 Free read A theoretical and practical guide to integrating human values into the conception and design of digital gamesAll games express and embody human values providing a compelling arena in which we play out beliefs and ideas Big ideas such as justice euity honesty and cooperation as well as other kinds of ideas including violence exploitation and greed may emerge in games whether designers intend them or not In this book Mar. The idea that play holds within its naive exterior a wealth of value judgements and moral statements is a powerful starting point With the idea that all things are political we can draw the logical conclusion that so too are all games All games are political All games have an ideology They may not be intentional or even perceivable at first glance but how could anyone argue that a complex system doesn t in some way say something Flanagan and her colleagues work to try and show how much of the iceberg is sitting under the surface What does an innocent game of Monopoly a kids game tell us How does it influence us Our thinking our moral understanding our ideology or even just how we interact while in its company Is there anything wrong with playing a first person shooter Is it worth it to at least askThe boom of game design that seems to have come about in the past 10 years or so has provided a lot of new types of games for us to play and enjoy But its also led us to repeat unthinkingly a lot of games from before I liked this book for where it is trying to take the conversation Passionate people saying things about what they are passionate about Games It s good food for thought and a good introduction for designers and players alike on thinking critically about the things we do in play spaces and also the things we don t Sometimes it is in fact not about hating the player its about hating the gameLets explore play space together

Free read Values at Play in Digital Games

Free read Values at Play in Digital Games Download ó PDF, DOC, TXT, eBook or Kindle ePUB free Á Mary Flanagan Mary Flanagan Á 2 Free read Ted games demonstrating the many ways in which values are embedded in them They introduce the Values at Play heuristic a systematic approach for incorporating values into the game design process Interspersed among the book's chapters are texts by designers who have put Values at Play into practice by accepting values as a design constraint like any other offering a real world perspective on the design challenges involv. I love these MIT papers on videogames series When you read several general game design books you start reading again and again the same concepts in different order with few different approaches on game making However the playful thinking series or this concrete piece present thoughful ideas with great personal growth opportunities with the material they reflect on In this case is about the power videogames hold and how they can change the world introducing the figure of the concientous designer a person who not only designs fun but also shapes the kind of ideas and values that will get to the players who experience the game This read will affect for sure how I design games in the future